Category Archives: Retro

River Software Down Under: Bringing British Adventures to Australia

1991. The home computer industry was moving fast — CD-ROMs were looming on the horizon, console gaming was muscling in on the market, and the golden age of the text adventure was flickering like a candle in a storm. I was … Continue reading

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Rian Rookaby and the Quest for the Sun: How a School Work Experience Became a Professional Game

September 1986. I was a Year 10 student at a regional high school in New South Wales, and I was about to get my first taste of the computer industry. My work experience placement was at a local computer shop called RAMROD — … Continue reading

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The Night the Modem Answered: How We Built a BBS from Scratch in 1986

Monday, June 30, 1986. The cursor blinked. The modem crackled. And then — it happened. A phone line in Umina, NSW, rang in the dead of night, and a Commodore 64 answered it. That was the moment everything changed. After six months … Continue reading

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Vital Message

My second BASIC to C conversion using the classic Usborne 1980s computer books which helped many of today’s tech professionals were inspired by the Usborne computing books they read as children. The books included program listings for such iconic computers as the … Continue reading

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Robot Missile

Usborne 1980s computer books helped many of today’s tech professionals were inspired by the Usborne computing books they read as children. The books included program listings for such iconic computers as the ZX Spectrum, the BBC Micro and the Commodore 64, … Continue reading

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Retro Computer Kit

Early in September 2019 while on holidays in London I had a couple of free days available and decided to head north to Cambridge to visit the Centre for Computing History which was having an event day. Hidden away in … Continue reading

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An adventure in 3583 bytes

Towards the end of 1983, I wrote several text adventure games for the Commodore VIC 20. Inspired by the classic Commodore released cartridge-based text adventures by Scott Adams, especially AdventureLand and Pirate Cove, I started programming my series. I had … Continue reading

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TheC64

A couple of years ago Retro Games released TheC64 mini. Basically a little C64 without a working keyboard. It was a lot of fun, especially playing some of the built-in games and of course adding some old favorites. For Christmas … Continue reading

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BASIC wasn’t a dirty word

Why was the Commodore VIC 20 such a fabulous computer to learn to program?  When you look back at the release of the VIC 20 in 1981 the word computer wasn’t in the vocabulary of the average person. Outside of a few … Continue reading

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Metal Slug . . .

Over the past 5 years, I have backed via Kickstarter and purchase from specialist book publishers like Bitmap Books a number of extremely high-quality books about my favorite topic retro gaming and computers. With each new book, I await the delivery with … Continue reading

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