Space Station Lyra

Space Station Lyra
Space Station Lyra

Gavin Ellicott and Scott Julian's 1986 Commodore 64 adventure survived on disk with every room and object, but none of its puzzles. Its Lantern edition writes them at last.

Space Station Lyra was written in 1986 with Gilsoft's The Quill on the Commodore 64. Its cassette inlay numbers it #3. Its database survived on a floppy disk, with all its rooms, objects, exits and texts, but no puzzles. Apart from INVENTORY, LOOK, QUIT, SAVE and LOAD, nothing in it did anything. The Lantern edition keeps every room and object where the authors put them, and supplies the game they were waiting for.

LYRA, the largest space station ever built, was abandoned years ago when an alien virus killed her crew. Now her main computer, A.B.M.C. (A Big Meanie of a Computer), has woken up and sent the station, engines on full, straight for Earth. You have been sent aboard to shut it down. A.B.M.C. is in the master control room, guarded by an android of great strength. The 1986 briefing breaks off just as it gets to the important part: To get past this android ?*#!!

Fact Sheet

  • Title: Space Station Lyra
  • Author: Gavin Ellicott & Scott Julian
  • 1986, Commodore 64 with The Quill
  • 2026, Various platforms with Lantern

Platforms

  • Commodore 64
  • Commodore 128 (40 column)
  • Plus/4
  • VIC-20 (+16k)
  • PET / CBM (16k)
  • Atari XL/XE (48k)
  • Apple //e, //c, IIgs
  • Amstrad CPC
  • ZX Spectrum 48k
  • Mattel Aquarius
  • Linux
  • Atari ST
  • Windows

Download

SpaceStationLyra.zipZIP · 321 KB

Built with Lantern Lantern is an adventure writing system for 8-bit computers, modelled on Gilsoft's The Quill, the program Doom Quest was first written in. A game is written once as a database, and every Lantern machine reads the same file. Doom Quest plays on the Commodore 64, 128, Plus/4 and PET, the VIC-20 with 16K, the Atari 8-bit and ST, the Apple II, the BBC Micro, the Amstrad CPC, the ZX Spectrum, the Mattel Aquarius and Linux.