Category Archives: Commodore

Sunken Treasure source

I’ve been exploring an old box of paperwork, handwritten notes, maps and source code from back in the early 1980s. Initially, I went looking for my old VIC 20 text adventures and found much more material that I’d forgotten about … Continue reading

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Map found for Pirate House

Well as I mentioned in my last post that if I found some time, I would re-create Pirate House for the Commodore VIC 20.  I was rummaging through another old box of paperwork the other night, and I located my original notes, … Continue reading

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An adventure in 3583 bytes

Towards the end of 1983, I wrote several text adventure games for the Commodore VIC 20. Inspired by the classic Commodore released cartridge-based text adventures by Scott Adams, especially AdventureLand and Pirate Cove, I started programming my series. I had … Continue reading

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TheC64

A couple of years ago Retro Games released TheC64 mini. Basically a little C64 without a working keyboard. It was a lot of fun, especially playing some of the built-in games and of course adding some old favorites. For Christmas … Continue reading

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BASIC wasn’t a dirty word

Why was the Commodore VIC 20 such a fabulous computer to learn to program?  When you look back at the release of the VIC 20 in 1981 the word computer wasn’t in the vocabulary of the average person. Outside of a few … Continue reading

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Commodore 64 Terminal Program

Sometimes I feel like an archaeologist rediscovering a long-forgotten world when I look back at projects I worked on as a teenager. I often examine completed programs or pieces of code that my younger self created over 30 years ago … Continue reading

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Joy of coding

It’s been a long time since I started coding and over the past 30+ years if found that the continual challenges and enjoyment that coding has brought me to be a great way to past the time. Recently I was … Continue reading

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Launching 64 programs from a 128

How to launch a C64 program from a C128 in 128 mode: Location 65533 will return a unique value depending on the mode / machine which is running. Using the ABS function allows us to make the variable M equal … Continue reading

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Load and Run

Here is a utility program for everyone. One of the worst features of the C64 is the way the 1541 handles machine language program. It is essential that you load a ML program wit a “,8,1” suffix so that the … Continue reading

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